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#### Disc

Another flat, finite object available with POV-Ray is the `disc`. The disc is infinitely thin, it has no thickness. If you want a disc with true thickness you should use a very short cylinder. A disc shape may be defined by:

DISC:
`
  disc {
` <Center>`,` <Normal>`,` Radius [`,` Hole_Radius] [OBJECT_MODIFIERS...] `}`

The vector <Center> defines the x, y, z coordinates of the center of the disc. The <Normal> vector describes its orientation by describing its surface normal vector. This is followed by a float specifying the Radius. This may be optionally followed by another float specifying the radius of a hole to be cut from the center of the disc.

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