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## Authors

Following is a list in alphabetic order of all people who have ever worked on the POV-Ray Team or who have made a note-worthy contribution. If you want to contact or thank the authors read the sections "Contacting the Authors" or use email addresses below.

CURRENT POV-Team MEMBERS
NAME | PARTICIPATION | EMAIL
Dieter Bayer | Wrote sor, lathe, prism, media and many other features | dbayer@tomtec.de
Thomas Baier | New 3.1 team member, tester | thbaier@ibm.net
Chris Cason | Windows version coordinator and other contributions |
Dale C. Brodin | Alpha & Beta tester, forum support | brodin@execpc.com
Thorsten Froehlich | Mac developer | ThorstenFroehlich@compuserve.com
Alan Kong | Alpha & Beta tester, forum support | akong@pacbell.net
Lutz Kretzschmar | Moray author, MS-Dos 24-bit VGA, part of the anti-aliasing code | lutz@stmuc.com
Joel Newkirk | Primary Amiga developer | newkirk@snip.net
Nathan O'Brien | Artist, tester | no13@no13.net
Redaelli Paolo | Amiga developer | redaelli@inc.it
Anton Raves | Alpha & Beta tester, Mac contributor | 100022.2603@compuserve.com
Eduard Schwan | Mac version coordinator, mosaic preview, docs | espsw@home.com
Erkki Sondergaard | Alpha & Beta tester, 3.0 Scene files |
Timothy Wegner | Fractal objects, PNG support | twegner@phoenix.net
Chris Young | POV-Team coordinator, parser code | team-coord@povray.org

PAST POV-Team MEMBERS and CONTRIBTORS
NAME | PARTICIPATION | EMAIL
Claire Amundsen | Tutorials for the POV-Ray User Guide |
Steve Anger | POV-Ray 2.0/3.0 developer | sanger@globalserve.net
Randy Antler | MS-Dos display code enhancements |
John Baily | RLE targa code |
Eric Barish | Ground fog code |
Kendall Bennett | PMODE library support |
Steve Bennett | GIF support |
David Buck | Original author of DKBTrace POV-Ray 1.0 developer |
Aaron Collins | Co-author of DKBTrace 2.12 POV-Ray 1.0 developer |
Chris Dailey | POV-Ray 3.0 developer |
Steve Demlow | POV-Ray 3.0 developer |
Andreas Dilger | Former Unix coordinator, Linux developer, PNG support | adilger@enel.ucalgary.ca www-mddsp.enel.ucalgary.ca/People/adilger/
Joris van Drunen Littel | Mac beta tester |
Alexander Enzmann | POV-Ray 1.0/2.0/3.0 developer | xander@mitre.com
Dan Farmer | POV-Ray 1.0/2.0/3.0 developer |
Charles Fusner | Blob, lathe and prism tutorial tutorials for the POV-Ray User Guide |
David Harr | Mac balloon help and palette code |
Jimmy Hoeks | Help file for Windows user interface |
Terry Kanakis | Camera fix |
Kari Juharvi Kivisalo | Ground fog code |
Charles Marslett | MS-Dos display code |
Pascal Massimino | Fractal objects |
Jim McElhiney | POV-Ray 3.0 developer |
Robert A. Mickelsen | Artist, 3.0 docs contributor | ram@iu.net www.mickelsenstudios.com
Mike Miller | Artist, scene files, stones.inc |
Douglas Muir | Bump maps, height fields |
Jim Nitchals | Mac version, scene files (Jim passed away in June 1998 but his contributions to POV-Ray will not be forgotten) |
Paul Novak | Texture contributions |
Dave Park | Amiga support, AGA video code |
David Payne | RLE targa code |
Bill Pulver | Time code |
Dan Richardson | 3.0 Docs |
Tim Rowley | PPM and Windows-specific BMP image format support | trowley@geom.umn.edu
Robert Skinner | Noise functions |
Zsolt Szalavari | Halo code which was later turned into media | zsolt@cg.tuwien.ac.at
Scott Taylor | Leopard and onion textures |
Drew Wells | POV-Ray 1.0 developer, POV-Ray 1.0 team coordinator |

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