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!MESSAGE "povray - Win32 Release" (based on "Win32 (x86) External Target")
!MESSAGE "povray - Win32 Debug" (based on "Win32 (x86) External Target")
!MESSAGE "libpng - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "libpng - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE "zlib - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "zlib - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE "pvengine - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "pvengine - Win32 Debug" (based on "Win32 (x86) Application")
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NULL=
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   $(CPP) $(CPP_PROJ) $<  

.cpp{$(CPP_SBRS)}.sbr:
   $(CPP) $(CPP_PROJ) $<  

.cxx{$(CPP_SBRS)}.sbr:
   $(CPP) $(CPP_PROJ) $<  

MTL=mktyplib.exe
# ADD BASE MTL /nologo /D "NDEBUG" /win32
# ADD MTL /nologo /D "NDEBUG" /win32
MTL_PROJ=/nologo /D "NDEBUG" /win32 
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
RSC_PROJ=/l 0x409 /fo"$(INTDIR)/Pvengine.res" /d "NDEBUG" 
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/pvengine.bsc" 
BSC32_SBRS= \
	
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 bin\zlib.lib bin\libpng.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comctl32.lib /nologo /subsystem:windows /machine:I386
LINK32_FLAGS=bin\zlib.lib bin\libpng.lib kernel32.lib user32.lib gdi32.lib\
 winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib\
 uuid.lib comctl32.lib /nologo /subsystem:windows /incremental:no\
 /pdb:"$(OUTDIR)/pvengine.pdb" /machine:I386 /out:"$(OUTDIR)/pvengine.exe" 
LINK32_OBJS= \
	"$(INTDIR)\Atmosph.obj" \
	"$(INTDIR)\Bbox.obj" \
	"$(INTDIR)\Bcyl.obj" \
	"$(INTDIR)\Bezier.obj" \
	"$(INTDIR)\Blob.obj" \
	"$(INTDIR)\Boxes.obj" \
	"$(INTDIR)\Bsphere.obj" \
	"$(INTDIR)\Camera.obj" \
	"$(INTDIR)\Chi2.obj" \
	"$(INTDIR)\Colour.obj" \
	"$(INTDIR)\Cones.obj" \
	"$(INTDIR)\Csg.obj" \
	"$(INTDIR)\Discs.obj" \
	"$(INTDIR)\Express.obj" \
	"$(INTDIR)\Fractal.obj" \
	"$(INTDIR)\Gif.obj" \
	"$(INTDIR)\Gifdecod.obj" \
	"$(INTDIR)\Halos.obj" \
	"$(INTDIR)\Hcmplx.obj" \
	"$(INTDIR)\Hfield.obj" \
	"$(INTDIR)\Iff.obj" \
	"$(INTDIR)\Image.obj" \
	"$(INTDIR)\Lathe.obj" \
	"$(INTDIR)\Lbuffer.obj" \
	"$(INTDIR)\Lighting.obj" \
	"$(INTDIR)\Matrices.obj" \
	"$(INTDIR)\Mem.obj" \
	"$(INTDIR)\Mesh.obj" \
	"$(INTDIR)\Normal.obj" \
	"$(INTDIR)\Objects.obj" \
	"$(INTDIR)\Octree.obj" \
	"$(INTDIR)\Optin.obj" \
	"$(INTDIR)\Optout.obj" \
	"$(INTDIR)\Parse.obj" \
	"$(INTDIR)\Parstxtr.obj" \
	"$(INTDIR)\Pattern.obj" \
	"$(INTDIR)\Pgm.obj" \
	"$(INTDIR)\Pigment.obj" \
	"$(INTDIR)\Planes.obj" \
	"$(INTDIR)\Png_pov.obj" \
	"$(INTDIR)\Point.obj" \
	"$(INTDIR)\Poly.obj" \
	"$(INTDIR)\Polygon.obj" \
	"$(INTDIR)\Polysolv.obj" \
	"$(INTDIR)\Povray.obj" \
	"$(INTDIR)\Ppm.obj" \
	"$(INTDIR)\Prism.obj" \
	"$(INTDIR)\Pvbitmap.obj" \
	"$(INTDIR)\Pvbmp.obj" \
	"$(INTDIR)\Pvclient.obj" \
	"$(INTDIR)\Pvdialog.obj" \
	"$(INTDIR)\Pvengine.obj" \
	"$(INTDIR)\Pvengine.res" \
	"$(INTDIR)\Pvfiles.obj" \
	"$(INTDIR)\Pvguiext.obj" \
	"$(INTDIR)\Pvmenu.obj" \
	"$(INTDIR)\Pvmisc.obj" \
	"$(INTDIR)\Pvtext.obj" \
	"$(INTDIR)\Pvtiny.obj" \
	"$(INTDIR)\Quadrics.obj" \
	"$(INTDIR)\Quatern.obj" \
	"$(INTDIR)\Rad_data.obj" \
	"$(INTDIR)\Radiosit.obj" \
	"$(INTDIR)\Ray.obj" \
	"$(INTDIR)\Render.obj" \
	"$(INTDIR)\Sor.obj" \
	"$(INTDIR)\Spheres.obj" \
	"$(INTDIR)\Super.obj" \
	"$(INTDIR)\Targa.obj" \
	"$(INTDIR)\Texture.obj" \
	"$(INTDIR)\Tokenize.obj" \
	"$(INTDIR)\Torus.obj" \
	"$(INTDIR)\Triangle.obj" \
	"$(INTDIR)\Truetype.obj" \
	"$(INTDIR)\Txttest.obj" \
	"$(INTDIR)\Userio.obj" \
	"$(INTDIR)\Vbuffer.obj" \
	"$(INTDIR)\Vlbuffer.obj" \
	"$(INTDIR)\Warps.obj" \
	"$(OUTDIR)\libpng.lib" \
	"$(OUTDIR)\zlib.lib"

"$(OUTDIR)\pvengine.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
    $(LINK32) @<<
  $(LINK32_FLAGS) $(LINK32_OBJS)
<<

!ELSEIF  "$(CFG)" == "pvengine - Win32 Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "pvengine\Debug"
# PROP BASE Intermediate_Dir "pvengine\Debug"
# PROP BASE Target_Dir "pvengine"
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "bin"
# PROP Intermediate_Dir "pvengine\Debug"
# PROP Target_Dir "pvengine"
OUTDIR=.\bin
INTDIR=.\pvengine\Debug

ALL : "zlib - Win32 Debug" "libpng - Win32 Debug" "$(OUTDIR)\pvengine.exe"

CLEAN : 
	-@erase "$(INTDIR)\Atmosph.obj"
	-@erase "$(INTDIR)\Bbox.obj"
	-@erase "$(INTDIR)\Bcyl.obj"
	-@erase "$(INTDIR)\Bezier.obj"
	-@erase "$(INTDIR)\Blob.obj"
	-@erase "$(INTDIR)\Boxes.obj"
	-@erase "$(INTDIR)\Bsphere.obj"
	-@erase "$(INTDIR)\Camera.obj"
	-@erase "$(INTDIR)\Chi2.obj"
	-@erase "$(INTDIR)\Colour.obj"
	-@erase "$(INTDIR)\Cones.obj"
	-@erase "$(INTDIR)\Csg.obj"
	-@erase "$(INTDIR)\Discs.obj"
	-@erase "$(INTDIR)\Express.obj"
	-@erase "$(INTDIR)\Fractal.obj"
	-@erase "$(INTDIR)\Gif.obj"
	-@erase "$(INTDIR)\Gifdecod.obj"
	-@erase "$(INTDIR)\Halos.obj"
	-@erase "$(INTDIR)\Hcmplx.obj"
	-@erase "$(INTDIR)\Hfield.obj"
	-@erase "$(INTDIR)\Iff.obj"
	-@erase "$(INTDIR)\Image.obj"
	-@erase "$(INTDIR)\Lathe.obj"
	-@erase "$(INTDIR)\Lbuffer.obj"
	-@erase "$(INTDIR)\Lighting.obj"
	-@erase "$(INTDIR)\Matrices.obj"
	-@erase "$(INTDIR)\Mem.obj"
	-@erase "$(INTDIR)\Mesh.obj"
	-@erase "$(INTDIR)\Normal.obj"
	-@erase "$(INTDIR)\Objects.obj"
	-@erase "$(INTDIR)\Octree.obj"
	-@erase "$(INTDIR)\Optin.obj"
	-@erase "$(INTDIR)\Optout.obj"
	-@erase "$(INTDIR)\Parse.obj"
	-@erase "$(INTDIR)\Parstxtr.obj"
	-@erase "$(INTDIR)\Pattern.obj"
	-@erase "$(INTDIR)\Pgm.obj"
	-@erase "$(INTDIR)\Pigment.obj"
	-@erase "$(INTDIR)\Planes.obj"
	-@erase "$(INTDIR)\Png_pov.obj"
	-@erase "$(INTDIR)\Point.obj"
	-@erase "$(INTDIR)\Poly.obj"
	-@erase "$(INTDIR)\Polygon.obj"
	-@erase "$(INTDIR)\Polysolv.obj"
	-@erase "$(INTDIR)\Povray.obj"
	-@erase "$(INTDIR)\Ppm.obj"
	-@erase "$(INTDIR)\Prism.obj"
	-@erase "$(INTDIR)\Pvbitmap.obj"
	-@erase "$(INTDIR)\Pvbmp.obj"
	-@erase "$(INTDIR)\Pvclient.obj"
	-@erase "$(INTDIR)\Pvdialog.obj"
	-@erase "$(INTDIR)\Pvengine.obj"
	-@erase "$(INTDIR)\Pvengine.res"
	-@erase "$(INTDIR)\Pvfiles.obj"
	-@erase "$(INTDIR)\Pvguiext.obj"
	-@erase "$(INTDIR)\Pvmenu.obj"
	-@erase "$(INTDIR)\Pvmisc.obj"
	-@erase "$(INTDIR)\Pvtext.obj"
	-@erase "$(INTDIR)\Pvtiny.obj"
	-@erase "$(INTDIR)\Quadrics.obj"
	-@erase "$(INTDIR)\Quatern.obj"
	-@erase "$(INTDIR)\Rad_data.obj"
	-@erase "$(INTDIR)\Radiosit.obj"
	-@erase "$(INTDIR)\Ray.obj"
	-@erase "$(INTDIR)\Render.obj"
	-@erase "$(INTDIR)\Sor.obj"
	-@erase "$(INTDIR)\Spheres.obj"
	-@erase "$(INTDIR)\Super.obj"
	-@erase "$(INTDIR)\Targa.obj"
	-@erase "$(INTDIR)\Texture.obj"
	-@erase "$(INTDIR)\Tokenize.obj"
	-@erase "$(INTDIR)\Torus.obj"
	-@erase "$(INTDIR)\Triangle.obj"
	-@erase "$(INTDIR)\Truetype.obj"
	-@erase "$(INTDIR)\Txttest.obj"
	-@erase "$(INTDIR)\Userio.obj"
	-@erase "$(INTDIR)\Vbuffer.obj"
	-@erase "$(INTDIR)\vc40.idb"
	-@erase "$(INTDIR)\vc40.pdb"
	-@erase "$(INTDIR)\Vlbuffer.obj"
	-@erase "$(INTDIR)\Warps.obj"
	-@erase "$(OUTDIR)\pvengine.exe"
	-@erase "$(OUTDIR)\pvengine.ilk"
	-@erase "$(OUTDIR)\pvengine.pdb"

"$(OUTDIR)" :
    if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"

"$(INTDIR)" :
    if not exist "$(INTDIR)/$(NULL)" mkdir "$(INTDIR)"

CPP=cl.exe
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c
# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /I "..\..\zlib" /I "..\..\libpng" /I "..\.." /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c
CPP_PROJ=/nologo /MLd /W3 /Gm /GX /Zi /Od /I "..\..\zlib" /I "..\..\libpng" /I\
 "..\.." /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /Fp"$(INTDIR)/pvengine.pch" /YX\
 /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c 
CPP_OBJS=.\pvengine\Debug/
CPP_SBRS=.\.

.c{$(CPP_OBJS)}.obj:
   $(CPP) $(CPP_PROJ) $<  

.cpp{$(CPP_OBJS)}.obj:
   $(CPP) $(CPP_PROJ) $<  

.cxx{$(CPP_OBJS)}.obj:
   $(CPP) $(CPP_PROJ) $<  

.c{$(CPP_SBRS)}.sbr:
   $(CPP) $(CPP_PROJ) $<  

.cpp{$(CPP_SBRS)}.sbr:
   $(CPP) $(CPP_PROJ) $<  

.cxx{$(CPP_SBRS)}.sbr:
   $(CPP) $(CPP_PROJ) $<  

MTL=mktyplib.exe
# ADD BASE MTL /nologo /D "_DEBUG" /win32
# ADD MTL /nologo /D "_DEBUG" /win32
MTL_PROJ=/nologo /D "_DEBUG" /win32 
RSC=rc.exe
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
RSC_PROJ=/l 0x409 /fo"$(INTDIR)/Pvengine.res" /d "_DEBUG" 
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o"$(OUTDIR)/pvengine.bsc" 
BSC32_SBRS= \
	
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /debug /machine:I386
# ADD LINK32 odbc32.lib odbccp32.lib bin\zlib.lib bin\libpng.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib comctl32.lib /nologo /subsystem:windows /debug /machine:I386
LINK32_FLAGS=odbc32.lib odbccp32.lib bin\zlib.lib bin\libpng.lib kernel32.lib\
 user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib\
 ole32.lib oleaut32.lib uuid.lib comctl32.lib /nologo /subsystem:windows\
 /incremental:yes /pdb:"$(OUTDIR)/pvengine.pdb" /debug /machine:I386\
 /out:"$(OUTDIR)/pvengine.exe" 
LINK32_OBJS= \
	"$(INTDIR)\Atmosph.obj" \
	"$(INTDIR)\Bbox.obj" \
	"$(INTDIR)\Bcyl.obj" \
	"$(INTDIR)\Bezier.obj" \
	"$(INTDIR)\Blob.obj" \
	"$(INTDIR)\Boxes.obj" \
	"$(INTDIR)\Bsphere.obj" \
	"$(INTDIR)\Camera.obj" \
	"$(INTDIR)\Chi2.obj" \
	"$(INTDIR)\Colour.obj" \
	"$(INTDIR)\Cones.obj" \
	"$(INTDIR)\Csg.obj" \
	"$(INTDIR)\Discs.obj" \
	"$(INTDIR)\Express.obj" \
	"$(INTDIR)\Fractal.obj" \
	"$(INTDIR)\Gif.obj" \
	"$(INTDIR)\Gifdecod.obj" \
	"$(INTDIR)\Halos.obj" \
	"$(INTDIR)\Hcmplx.obj" \
	"$(INTDIR)\Hfield.obj" \
	"$(INTDIR)\Iff.obj" \
	"$(INTDIR)\Image.obj" \
	"$(INTDIR)\Lathe.obj" \
	"$(INTDIR)\Lbuffer.obj" \
	"$(INTDIR)\Lighting.obj" \
	"$(INTDIR)\Matrices.obj" \
	"$(INTDIR)\Mem.obj" \
	"$(INTDIR)\Mesh.obj" \
	"$(INTDIR)\Normal.obj" \
	"$(INTDIR)\Objects.obj" \
	"$(INTDIR)\Octree.obj" \
	"$(INTDIR)\Optin.obj" \
	"$(INTDIR)\Optout.obj" \
	"$(INTDIR)\Parse.obj" \
	"$(INTDIR)\Parstxtr.obj" \
	"$(INTDIR)\Pattern.obj" \
	"$(INTDIR)\Pgm.obj" \
	"$(INTDIR)\Pigment.obj" \
	"$(INTDIR)\Planes.obj" \
	"$(INTDIR)\Png_pov.obj" \
	"$(INTDIR)\Point.obj" \
	"$(INTDIR)\Poly.obj" \
	"$(INTDIR)\Polygon.obj" \
	"$(INTDIR)\Polysolv.obj" \
	"$(INTDIR)\Povray.obj" \
	"$(INTDIR)\Ppm.obj" \
	"$(INTDIR)\Prism.obj" \
	"$(INTDIR)\Pvbitmap.obj" \
	"$(INTDIR)\Pvbmp.obj" \
	"$(INTDIR)\Pvclient.obj" \
	"$(INTDIR)\Pvdialog.obj" \
	"$(INTDIR)\Pvengine.obj" \
	"$(INTDIR)\Pvengine.res" \
	"$(INTDIR)\Pvfiles.obj" \
	"$(INTDIR)\Pvguiext.obj" \
	"$(INTDIR)\Pvmenu.obj" \
	"$(INTDIR)\Pvmisc.obj" \
	"$(INTDIR)\Pvtext.obj" \
	"$(INTDIR)\Pvtiny.obj" \
	"$(INTDIR)\Quadrics.obj" \
	"$(INTDIR)\Quatern.obj" \
	"$(INTDIR)\Rad_data.obj" \
	"$(INTDIR)\Radiosit.obj" \
	"$(INTDIR)\Ray.obj" \
	"$(INTDIR)\Render.obj" \
	"$(INTDIR)\Sor.obj" \
	"$(INTDIR)\Spheres.obj" \
	"$(INTDIR)\Super.obj" \
	"$(INTDIR)\Targa.obj" \
	"$(INTDIR)\Texture.obj" \
	"$(INTDIR)\Tokenize.obj" \
	"$(INTDIR)\Torus.obj" \
	"$(INTDIR)\Triangle.obj" \
	"$(INTDIR)\Truetype.obj" \
	"$(INTDIR)\Txttest.obj" \
	"$(INTDIR)\Userio.obj" \
	"$(INTDIR)\Vbuffer.obj" \
	"$(INTDIR)\Vlbuffer.obj" \
	"$(INTDIR)\Warps.obj" \
	"$(OUTDIR)\libpng.lib" \
	"$(OUTDIR)\zlib.lib"

"$(OUTDIR)\pvengine.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
    $(LINK32) @<<
  $(LINK32_FLAGS) $(LINK32_OBJS)
<<

!ENDIF 

################################################################################
# Begin Target

# Name "povray - Win32 Release"
# Name "povray - Win32 Debug"

!IF  "$(CFG)" == "povray - Win32 Release"

".\povray.exe" : 
   CD c:\symbio\examples\raytrace\povray\windows\vc4
   

!ELSEIF  "$(CFG)" == "povray - Win32 Debug"

".\povray.exe" : 
   CD c:\symbio\examples\raytrace\povray\windows\vc4
   

!ENDIF 

################################################################################
# Begin Project Dependency

# Project_Dep_Name "libpng"

!IF  "$(CFG)" == "povray - Win32 Debug"

"libpng - Win32 Debug" : 
   $(MAKE) /$(MAKEFLAGS) /F ".\povray.mak" CFG="libpng - Win32 Debug" 

!ELSEIF  "$(CFG)" == "povray - Win32 Release"

"libpng - Win32 Release" : 
   $(MAKE) /$(MAKEFLAGS) /F ".\povray.mak" CFG="libpng - Win32 Release" 

!ENDIF 

# End Project Dependency
################################################################################
# Begin Project Dependency

# Project_Dep_Name "zlib"

!IF  "$(CFG)" == "povray - Win32 Debug"

"zlib - Win32 Debug" : 
   $(MAKE) /$(MAKEFLAGS) /F ".\povray.mak" CFG="zlib - Win32 Debug" 

!ELSEIF  "$(CFG)" == "povray - Win32 Release"

"zlib - Win32 Release" : 
   $(MAKE) /$(MAKEFLAGS) /F ".\povray.mak" CFG="zlib - Win32 Release" 

!ENDIF 

# End Project Dependency
################################################################################
# Begin Project Dependency

# Project_Dep_Name "pvengine"

!IF  "$(CFG)" == "povray - Win32 Debug"

"pvengine - Win32 Debug" : 
   $(MAKE) /$(MAKEFLAGS) /F ".\povray.mak" CFG="pvengine - Win32 Debug" 

!ELSEIF  "$(CFG)" == "povray - Win32 Release"

"pvengine - Win32 Release" : 
   $(MAKE) /$(MAKEFLAGS) /F ".\povray.mak" CFG="pvengine - Win32 Release" 

!ENDIF 

# End Project Dependency
# End Target
################################################################################
# Begin Target

# Name "libpng - Win32 Release"
# Name "libpng - Win32 Debug"

!IF  "$(CFG)" == "libpng - Win32 Release"

!ELSEIF  "$(CFG)" == "libpng - Win32 Debug"

!ENDIF 

################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Libpng\Pngwutil.c

!IF  "$(CFG)" == "libpng - Win32 Release"

DEP_CPP_PNGWU=\
	"..\..\Libpng\Png.h"\
	"..\..\Libpng\Pngconf.h"\
	{$(INCLUDE)}"\sys\types.h"\
	
NODEP_CPP_PNGWU=\
	"..\..\Libpng\alloc.h"\
	"..\..\Libpng\zlib.h"\
	

"$(INTDIR)\Pngwutil.obj" : $(SOURCE) $(DEP_CPP_PNGWU) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "libpng - Win32 Debug"

DEP_CPP_PNGWU=\
	"..\..\Libpng\Png.h"\
	"..\..\Libpng\Pngconf.h"\
	{$(INCLUDE)}"\sys\types.h"\
	
NODEP_CPP_PNGWU=\
	"..\..\Libpng\alloc.h"\
	"..\..\Libpng\zlib.h"\
	

"$(INTDIR)\Pngwutil.obj" : $(SOURCE) $(DEP_CPP_PNGWU) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Libpng\Png.c

!IF  "$(CFG)" == "libpng - Win32 Release"

DEP_CPP_PNG_C=\
	"..\..\Libpng\Png.h"\
	"..\..\Libpng\Pngconf.h"\
	{$(INCLUDE)}"\sys\types.h"\
	
NODEP_CPP_PNG_C=\
	"..\..\Libpng\alloc.h"\
	"..\..\Libpng\zlib.h"\
	

"$(INTDIR)\Png.obj" : $(SOURCE) $(DEP_CPP_PNG_C) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "libpng - Win32 Debug"

DEP_CPP_PNG_C=\
	"..\..\Libpng\Png.h"\
	"..\..\Libpng\Pngconf.h"\
	{$(INCLUDE)}"\sys\types.h"\
	
NODEP_CPP_PNG_C=\
	"..\..\Libpng\alloc.h"\
	"..\..\Libpng\zlib.h"\
	

"$(INTDIR)\Png.obj" : $(SOURCE) $(DEP_CPP_PNG_C) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Libpng\Png.h

!IF  "$(CFG)" == "libpng - Win32 Release"

!ELSEIF  "$(CFG)" == "libpng - Win32 Debug"

!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Libpng\Pngconf.h

!IF  "$(CFG)" == "libpng - Win32 Release"

!ELSEIF  "$(CFG)" == "libpng - Win32 Debug"

!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Libpng\Pngerror.c

!IF  "$(CFG)" == "libpng - Win32 Release"

DEP_CPP_PNGER=\
	"..\..\Libpng\Png.h"\
	"..\..\Libpng\Pngconf.h"\
	{$(INCLUDE)}"\sys\types.h"\
	
NODEP_CPP_PNGER=\
	"..\..\Libpng\alloc.h"\
	"..\..\Libpng\zlib.h"\
	

"$(INTDIR)\Pngerror.obj" : $(SOURCE) $(DEP_CPP_PNGER) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "libpng - Win32 Debug"

DEP_CPP_PNGER=\
	"..\..\Libpng\Png.h"\
	"..\..\Libpng\Pngconf.h"\
	{$(INCLUDE)}"\sys\types.h"\
	
NODEP_CPP_PNGER=\
	"..\..\Libpng\alloc.h"\
	"..\..\Libpng\zlib.h"\
	

"$(INTDIR)\Pngerror.obj" : $(SOURCE) $(DEP_CPP_PNGER) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Libpng\Pngmem.c

!IF  "$(CFG)" == "libpng - Win32 Release"

DEP_CPP_PNGME=\
	"..\..\Libpng\Png.h"\
	"..\..\Libpng\Pngconf.h"\
	{$(INCLUDE)}"\sys\types.h"\
	
NODEP_CPP_PNGME=\
	"..\..\Libpng\alloc.h"\
	"..\..\Libpng\zlib.h"\
	

"$(INTDIR)\Pngmem.obj" : $(SOURCE) $(DEP_CPP_PNGME) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "libpng - Win32 Debug"

DEP_CPP_PNGME=\
	"..\..\Libpng\Png.h"\
	"..\..\Libpng\Pngconf.h"\
	{$(INCLUDE)}"\sys\types.h"\
	
NODEP_CPP_PNGME=\
	"..\..\Libpng\alloc.h"\
	"..\..\Libpng\zlib.h"\
	

"$(INTDIR)\Pngmem.obj" : $(SOURCE) $(DEP_CPP_PNGME) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Libpng\Pngpread.c

!IF  "$(CFG)" == "libpng - Win32 Release"

DEP_CPP_PNGPR=\
	"..\..\Libpng\Png.h"\
	"..\..\Libpng\Pngconf.h"\
	{$(INCLUDE)}"\sys\types.h"\
	
NODEP_CPP_PNGPR=\
	"..\..\Libpng\alloc.h"\
	"..\..\Libpng\zlib.h"\
	

"$(INTDIR)\Pngpread.obj" : $(SOURCE) $(DEP_CPP_PNGPR) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


!ELSEIF  "$(CFG)" == "libpng - Win32 Debug"

DEP_CPP_PNGPR=\
	"..\..\Libpng\Png.h"\
	"..\..\Libpng\Pngconf.h"\
	{$(INCLUDE)}"\sys\types.h"\
	
NODEP_CPP_PNGPR=\
	"..\..\Libpng\alloc.h"\
	"..\..\Libpng\zlib.h"\
	

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   $(MAKE) /$(MAKEFLAGS) /F ".\povray.mak" CFG="zlib - Win32 Debug" 

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# End Project Dependency
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Windows\Pvtiny.c
DEP_CPP_PVTIN=\
	"..\pvclient.h"\
	"..\pvengine.h"\
	
NODEP_CPP_PVTIN=\
	"..\colour.h"\
	"..\frame.h"\
	"..\optout.h"\
	"..\povproto.h"\
	"..\povray.h"\
	"..\userio.h"\
	

"$(INTDIR)\Pvtiny.obj" : $(SOURCE) $(DEP_CPP_PVTIN) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Windows\Pvbmp.c
DEP_CPP_PVBMP=\
	"..\pvbmp.h"\
	
NODEP_CPP_PVBMP=\
	"..\frame.h"\
	"..\povproto.h"\
	"..\povray.h"\
	

"$(INTDIR)\Pvbmp.obj" : $(SOURCE) $(DEP_CPP_PVBMP) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Windows\Pvclient.c
DEP_CPP_PVCLI=\
	"..\pvclient.h"\
	"..\pvengine.h"\
	
NODEP_CPP_PVCLI=\
	"..\colour.h"\
	"..\frame.h"\
	"..\optout.h"\
	"..\povproto.h"\
	"..\povray.h"\
	"..\userio.h"\
	

"$(INTDIR)\Pvclient.obj" : $(SOURCE) $(DEP_CPP_PVCLI) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Windows\Pvdialog.c
DEP_CPP_PVDIA=\
	"..\pvdialog.h"\
	"..\pvengine.h"\
	"..\pvengine.rh"\
	
NODEP_CPP_PVDIA=\
	"..\colour.h"\
	"..\frame.h"\
	"..\optout.h"\
	"..\povproto.h"\
	"..\povray.h"\
	

"$(INTDIR)\Pvdialog.obj" : $(SOURCE) $(DEP_CPP_PVDIA) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Windows\Pvengine.c
DEP_CPP_PVENG=\
	"..\pvclient.h"\
	"..\pvdialog.h"\
	"..\pvengine.h"\
	"..\pvengine.rh"\
	"..\pvguiext.h"\
	
NODEP_CPP_PVENG=\
	"..\colour.h"\
	"..\frame.h"\
	"..\optin.h"\
	"..\optout.h"\
	"..\povproto.h"\
	"..\povray.h"\
	"..\userio.h"\
	

"$(INTDIR)\Pvengine.obj" : $(SOURCE) $(DEP_CPP_PVENG) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Windows\Pvfiles.c
DEP_CPP_PVFIL=\
	"..\pvdemo.h"\
	"..\pvengine.h"\
	"..\pvengine.rh"\
	"..\pvlegal.h"\
	"..\pvtips.h"\
	
NODEP_CPP_PVFIL=\
	"..\colour.h"\
	"..\frame.h"\
	"..\optout.h"\
	"..\povray.h"\
	

"$(INTDIR)\Pvfiles.obj" : $(SOURCE) $(DEP_CPP_PVFIL) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Windows\Pvguiext.c
DEP_CPP_PVGUI=\
	"..\pvclient.h"\
	"..\pvdialog.h"\
	"..\pvengine.h"\
	"..\pvengine.rh"\
	"..\pvguiext.h"\
	
NODEP_CPP_PVGUI=\
	"..\colour.h"\
	"..\frame.h"\
	"..\optin.h"\
	"..\optout.h"\
	"..\povproto.h"\
	"..\povray.h"\
	"..\userio.h"\
	

"$(INTDIR)\Pvguiext.obj" : $(SOURCE) $(DEP_CPP_PVGUI) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Windows\Pvmenu.c
DEP_CPP_PVMEN=\
	"..\pvengine.h"\
	"..\pvengine.rh"\
	
NODEP_CPP_PVMEN=\
	"..\colour.h"\
	"..\frame.h"\
	"..\optout.h"\
	"..\povproto.h"\
	"..\povray.h"\
	

"$(INTDIR)\Pvmenu.obj" : $(SOURCE) $(DEP_CPP_PVMEN) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Windows\Pvmisc.c
DEP_CPP_PVMIS=\
	"..\pvclient.h"\
	"..\pvengine.h"\
	"..\pvengine.rh"\
	"..\pvguiext.h"\
	
NODEP_CPP_PVMIS=\
	"..\colour.h"\
	"..\frame.h"\
	"..\optin.h"\
	"..\optout.h"\
	"..\povproto.h"\
	"..\povray.h"\
	

"$(INTDIR)\Pvmisc.obj" : $(SOURCE) $(DEP_CPP_PVMIS) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Windows\Pvtext.c
DEP_CPP_PVTEX=\
	"..\pvclient.h"\
	"..\pvengine.h"\
	"..\pvengine.rh"\
	"..\pvguiext.h"\
	
NODEP_CPP_PVTEX=\
	"..\colour.h"\
	"..\frame.h"\
	"..\optout.h"\
	"..\povray.h"\
	

"$(INTDIR)\Pvtext.obj" : $(SOURCE) $(DEP_CPP_PVTEX) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Windows\Pvbitmap.c
DEP_CPP_PVBIT=\
	"..\pvbitmap.h"\
	"..\pvengine.h"\
	
NODEP_CPP_PVBIT=\
	"..\colour.h"\
	"..\frame.h"\
	"..\optout.h"\
	"..\povproto.h"\
	"..\povray.h"\
	"..\userio.h"\
	

"$(INTDIR)\Pvbitmap.obj" : $(SOURCE) $(DEP_CPP_PVBIT) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Windows\Pvengine.rc
DEP_RSC_PVENGI=\
	"..\bitmaps\backgnd1.bmp"\
	"..\bitmaps\backgnd2.bmp"\
	"..\bitmaps\backgnd3.bmp"\
	"..\bitmaps\backgnd4.bmp"\
	"..\bitmaps\backgnd5.bmp"\
	"..\bitmaps\default.bmp"\
	"..\bitmaps\icon.bmp"\
	"..\bitmaps\maximini.bmp"\
	"..\bitmaps\render.bmp"\
	"..\bitmaps\splash4.bmp"\
	"..\bitmaps\toolbar.bmp"\
	"..\icons\pvengine.ico"\
	

!IF  "$(CFG)" == "pvengine - Win32 Release"


"$(INTDIR)\Pvengine.res" : $(SOURCE) $(DEP_RSC_PVENGI) "$(INTDIR)"
   $(RSC) /l 0x409 /fo"$(INTDIR)/Pvengine.res" /i\
 "C:\Symbio\Examples\RayTrace\Povray\Windows" /d "NDEBUG" $(SOURCE)


!ELSEIF  "$(CFG)" == "pvengine - Win32 Debug"


"$(INTDIR)\Pvengine.res" : $(SOURCE) $(DEP_RSC_PVENGI) "$(INTDIR)"
   $(RSC) /l 0x409 /fo"$(INTDIR)/Pvengine.res" /i\
 "C:\Symbio\Examples\RayTrace\Povray\Windows" /d "_DEBUG" $(SOURCE)


!ENDIF 

# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Warps.c
DEP_CPP_WARPS=\
	"..\..\frame.h"\
	"..\..\matrices.h"\
	"..\..\mem.h"\
	"..\..\pattern.h"\
	"..\..\povproto.h"\
	"..\..\texture.h"\
	"..\..\vector.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Warps.obj" : $(SOURCE) $(DEP_CPP_WARPS) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Bbox.c
DEP_CPP_BBOX_=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\camera.h"\
	"..\..\frame.h"\
	"..\..\matrices.h"\
	"..\..\mem.h"\
	"..\..\objects.h"\
	"..\..\point.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\render.h"\
	"..\..\vector.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Bbox.obj" : $(SOURCE) $(DEP_CPP_BBOX_) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Bcyl.c
DEP_CPP_BCYL_=\
	"..\..\bcyl.h"\
	"..\..\frame.h"\
	"..\..\mem.h"\
	"..\..\povproto.h"\
	"..\..\vector.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Bcyl.obj" : $(SOURCE) $(DEP_CPP_BCYL_) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Bezier.c
DEP_CPP_BEZIE=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\bezier.h"\
	"..\..\camera.h"\
	"..\..\frame.h"\
	"..\..\matrices.h"\
	"..\..\mem.h"\
	"..\..\objects.h"\
	"..\..\point.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\render.h"\
	"..\..\vector.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Bezier.obj" : $(SOURCE) $(DEP_CPP_BEZIE) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Blob.c
DEP_CPP_BLOB_=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\blob.h"\
	"..\..\bsphere.h"\
	"..\..\camera.h"\
	"..\..\frame.h"\
	"..\..\lighting.h"\
	"..\..\matrices.h"\
	"..\..\mem.h"\
	"..\..\objects.h"\
	"..\..\pattern.h"\
	"..\..\point.h"\
	"..\..\polysolv.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\render.h"\
	"..\..\texture.h"\
	"..\..\vector.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Blob.obj" : $(SOURCE) $(DEP_CPP_BLOB_) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Boxes.c
DEP_CPP_BOXES=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\boxes.h"\
	"..\..\camera.h"\
	"..\..\frame.h"\
	"..\..\matrices.h"\
	"..\..\mem.h"\
	"..\..\objects.h"\
	"..\..\point.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\render.h"\
	"..\..\vector.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Boxes.obj" : $(SOURCE) $(DEP_CPP_BOXES) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Bsphere.c
DEP_CPP_BSPHE=\
	"..\..\bsphere.h"\
	"..\..\frame.h"\
	"..\..\mem.h"\
	"..\..\povproto.h"\
	"..\..\vector.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Bsphere.obj" : $(SOURCE) $(DEP_CPP_BSPHE) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Camera.c
DEP_CPP_CAMER=\
	"..\..\camera.h"\
	"..\..\frame.h"\
	"..\..\matrices.h"\
	"..\..\mem.h"\
	"..\..\normal.h"\
	"..\..\povproto.h"\
	"..\..\vector.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Camera.obj" : $(SOURCE) $(DEP_CPP_CAMER) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Chi2.c
DEP_CPP_CHI2_=\
	"..\..\chi2.h"\
	"..\..\frame.h"\
	"..\..\mem.h"\
	"..\..\povproto.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Chi2.obj" : $(SOURCE) $(DEP_CPP_CHI2_) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Colour.c
DEP_CPP_COLOU=\
	"..\..\colour.h"\
	"..\..\frame.h"\
	"..\..\mem.h"\
	"..\..\normal.h"\
	"..\..\pattern.h"\
	"..\..\pigment.h"\
	"..\..\povproto.h"\
	"..\..\texture.h"\
	"..\..\vector.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Colour.obj" : $(SOURCE) $(DEP_CPP_COLOU) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Cones.c
DEP_CPP_CONES=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\camera.h"\
	"..\..\cones.h"\
	"..\..\frame.h"\
	"..\..\matrices.h"\
	"..\..\mem.h"\
	"..\..\objects.h"\
	"..\..\point.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\render.h"\
	"..\..\vector.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Cones.obj" : $(SOURCE) $(DEP_CPP_CONES) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Csg.c
DEP_CPP_CSG_C=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\boxes.h"\
	"..\..\camera.h"\
	"..\..\csg.h"\
	"..\..\frame.h"\
	"..\..\hfield.h"\
	"..\..\matrices.h"\
	"..\..\mem.h"\
	"..\..\objects.h"\
	"..\..\planes.h"\
	"..\..\point.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\quadrics.h"\
	"..\..\render.h"\
	"..\..\vector.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Csg.obj" : $(SOURCE) $(DEP_CPP_CSG_C) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Discs.c
DEP_CPP_DISCS=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\camera.h"\
	"..\..\discs.h"\
	"..\..\frame.h"\
	"..\..\matrices.h"\
	"..\..\mem.h"\
	"..\..\objects.h"\
	"..\..\point.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\render.h"\
	"..\..\vector.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Discs.obj" : $(SOURCE) $(DEP_CPP_DISCS) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Express.c
DEP_CPP_EXPRE=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\camera.h"\
	"..\..\colour.h"\
	"..\..\express.h"\
	"..\..\frame.h"\
	"..\..\matrices.h"\
	"..\..\mem.h"\
	"..\..\normal.h"\
	"..\..\parse.h"\
	"..\..\parstxtr.h"\
	"..\..\pattern.h"\
	"..\..\pigment.h"\
	"..\..\point.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\render.h"\
	"..\..\texture.h"\
	"..\..\tokenize.h"\
	"..\..\vector.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Express.obj" : $(SOURCE) $(DEP_CPP_EXPRE) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Fractal.c
DEP_CPP_FRACT=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\camera.h"\
	"..\..\fractal.h"\
	"..\..\frame.h"\
	"..\..\hcmplx.h"\
	"..\..\matrices.h"\
	"..\..\mem.h"\
	"..\..\objects.h"\
	"..\..\point.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\quatern.h"\
	"..\..\render.h"\
	"..\..\spheres.h"\
	"..\..\vector.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Fractal.obj" : $(SOURCE) $(DEP_CPP_FRACT) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Gif.c
DEP_CPP_GIF_C=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\camera.h"\
	"..\..\frame.h"\
	"..\..\gif.h"\
	"..\..\gifdecod.h"\
	"..\..\mem.h"\
	"..\..\point.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\render.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Gif.obj" : $(SOURCE) $(DEP_CPP_GIF_C) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Gifdecod.c
DEP_CPP_GIFDE=\
	"..\..\frame.h"\
	"..\..\gif.h"\
	"..\..\gifdecod.h"\
	"..\..\mem.h"\
	"..\..\povproto.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Gifdecod.obj" : $(SOURCE) $(DEP_CPP_GIFDE) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Halos.c
DEP_CPP_HALOS=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\camera.h"\
	"..\..\colour.h"\
	"..\..\frame.h"\
	"..\..\halos.h"\
	"..\..\lighting.h"\
	"..\..\matrices.h"\
	"..\..\mem.h"\
	"..\..\objects.h"\
	"..\..\pattern.h"\
	"..\..\point.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\render.h"\
	"..\..\texture.h"\
	"..\..\vector.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Halos.obj" : $(SOURCE) $(DEP_CPP_HALOS) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Hcmplx.c
DEP_CPP_HCMPL=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\camera.h"\
	"..\..\fractal.h"\
	"..\..\frame.h"\
	"..\..\hcmplx.h"\
	"..\..\mem.h"\
	"..\..\point.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\render.h"\
	"..\..\spheres.h"\
	"..\..\vector.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Hcmplx.obj" : $(SOURCE) $(DEP_CPP_HCMPL) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Hfield.c
DEP_CPP_HFIEL=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\boxes.h"\
	"..\..\camera.h"\
	"..\..\frame.h"\
	"..\..\hfield.h"\
	"..\..\matrices.h"\
	"..\..\mem.h"\
	"..\..\objects.h"\
	"..\..\point.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\render.h"\
	"..\..\vector.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Hfield.obj" : $(SOURCE) $(DEP_CPP_HFIEL) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Iff.c
DEP_CPP_IFF_C=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\camera.h"\
	"..\..\frame.h"\
	"..\..\iff.h"\
	"..\..\mem.h"\
	"..\..\point.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\render.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Iff.obj" : $(SOURCE) $(DEP_CPP_IFF_C) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Image.c
DEP_CPP_IMAGE=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\camera.h"\
	"..\..\frame.h"\
	"..\..\image.h"\
	"..\..\matrices.h"\
	"..\..\mem.h"\
	"..\..\pattern.h"\
	"..\..\point.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\render.h"\
	"..\..\texture.h"\
	"..\..\vector.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Image.obj" : $(SOURCE) $(DEP_CPP_IMAGE) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Lathe.c
DEP_CPP_LATHE=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\bcyl.h"\
	"..\..\camera.h"\
	"..\..\frame.h"\
	"..\..\lathe.h"\
	"..\..\matrices.h"\
	"..\..\mem.h"\
	"..\..\objects.h"\
	"..\..\point.h"\
	"..\..\polysolv.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\render.h"\
	"..\..\torus.h"\
	"..\..\vector.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Lathe.obj" : $(SOURCE) $(DEP_CPP_LATHE) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Lbuffer.c
DEP_CPP_LBUFF=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\camera.h"\
	"..\..\frame.h"\
	"..\..\lbuffer.h"\
	"..\..\mem.h"\
	"..\..\objects.h"\
	"..\..\point.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\render.h"\
	"..\..\triangle.h"\
	"..\..\vector.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Lbuffer.obj" : $(SOURCE) $(DEP_CPP_LBUFF) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Lighting.c
DEP_CPP_LIGHT=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\blob.h"\
	"..\..\bsphere.h"\
	"..\..\camera.h"\
	"..\..\colour.h"\
	"..\..\frame.h"\
	"..\..\halos.h"\
	"..\..\image.h"\
	"..\..\lbuffer.h"\
	"..\..\lighting.h"\
	"..\..\mem.h"\
	"..\..\mesh.h"\
	"..\..\normal.h"\
	"..\..\objects.h"\
	"..\..\octree.h"\
	"..\..\pattern.h"\
	"..\..\pigment.h"\
	"..\..\point.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\radiosit.h"\
	"..\..\ray.h"\
	"..\..\render.h"\
	"..\..\texture.h"\
	"..\..\vector.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Lighting.obj" : $(SOURCE) $(DEP_CPP_LIGHT) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Matrices.c
DEP_CPP_MATRI=\
	"..\..\frame.h"\
	"..\..\matrices.h"\
	"..\..\mem.h"\
	"..\..\povproto.h"\
	"..\..\vector.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Matrices.obj" : $(SOURCE) $(DEP_CPP_MATRI) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Mem.c
DEP_CPP_MEM_C=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\camera.h"\
	"..\..\frame.h"\
	"..\..\mem.h"\
	"..\..\parse.h"\
	"..\..\point.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\render.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Mem.obj" : $(SOURCE) $(DEP_CPP_MEM_C) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Mesh.c
DEP_CPP_MESH_=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\camera.h"\
	"..\..\frame.h"\
	"..\..\matrices.h"\
	"..\..\mem.h"\
	"..\..\mesh.h"\
	"..\..\objects.h"\
	"..\..\pattern.h"\
	"..\..\point.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\render.h"\
	"..\..\texture.h"\
	"..\..\vector.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Mesh.obj" : $(SOURCE) $(DEP_CPP_MESH_) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Normal.c
DEP_CPP_NORMA=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\camera.h"\
	"..\..\frame.h"\
	"..\..\image.h"\
	"..\..\matrices.h"\
	"..\..\mem.h"\
	"..\..\normal.h"\
	"..\..\pattern.h"\
	"..\..\pigment.h"\
	"..\..\point.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\render.h"\
	"..\..\texture.h"\
	"..\..\txttest.h"\
	"..\..\vector.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Normal.obj" : $(SOURCE) $(DEP_CPP_NORMA) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Objects.c
DEP_CPP_OBJEC=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\camera.h"\
	"..\..\frame.h"\
	"..\..\halos.h"\
	"..\..\mem.h"\
	"..\..\objects.h"\
	"..\..\pattern.h"\
	"..\..\point.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\render.h"\
	"..\..\texture.h"\
	"..\..\vector.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Objects.obj" : $(SOURCE) $(DEP_CPP_OBJEC) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Octree.c
DEP_CPP_OCTRE=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\camera.h"\
	"..\..\frame.h"\
	"..\..\mem.h"\
	"..\..\octree.h"\
	"..\..\point.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\radiosit.h"\
	"..\..\render.h"\
	"..\..\vector.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Octree.obj" : $(SOURCE) $(DEP_CPP_OCTRE) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Optin.c
DEP_CPP_OPTIN=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\camera.h"\
	"..\..\frame.h"\
	"..\..\Libpng\Png.h"\
	"..\..\Libpng\Pngconf.h"\
	"..\..\lighting.h"\
	"..\..\mem.h"\
	"..\..\octree.h"\
	"..\..\optin.h"\
	"..\..\optout.h"\
	"..\..\parse.h"\
	"..\..\png_pov.h"\
	"..\..\point.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\ppm.h"\
	"..\..\radiosit.h"\
	"..\..\render.h"\
	"..\..\targa.h"\
	"..\..\tokenize.h"\
	"..\..\userio.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	{$(INCLUDE)}"\sys\types.h"\
	
NODEP_CPP_OPTIN=\
	"..\..\Libpng\alloc.h"\
	"..\..\Libpng\zlib.h"\
	

"$(INTDIR)\Optin.obj" : $(SOURCE) $(DEP_CPP_OPTIN) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Optout.c
DEP_CPP_OPTOU=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\bcyl.h"\
	"..\..\bezier.h"\
	"..\..\blob.h"\
	"..\..\boxes.h"\
	"..\..\bsphere.h"\
	"..\..\camera.h"\
	"..\..\cones.h"\
	"..\..\csg.h"\
	"..\..\discs.h"\
	"..\..\fractal.h"\
	"..\..\frame.h"\
	"..\..\hfield.h"\
	"..\..\lathe.h"\
	"..\..\lbuffer.h"\
	"..\..\lighting.h"\
	"..\..\mem.h"\
	"..\..\mesh.h"\
	"..\..\objects.h"\
	"..\..\octree.h"\
	"..\..\optin.h"\
	"..\..\optout.h"\
	"..\..\parse.h"\
	"..\..\pattern.h"\
	"..\..\pgm.h"\
	"..\..\planes.h"\
	"..\..\point.h"\
	"..\..\poly.h"\
	"..\..\polygon.h"\
	"..\..\polysolv.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\ppm.h"\
	"..\..\prism.h"\
	"..\..\quadrics.h"\
	"..\..\radiosit.h"\
	"..\..\render.h"\
	"..\..\sor.h"\
	"..\..\spheres.h"\
	"..\..\super.h"\
	"..\..\targa.h"\
	"..\..\texture.h"\
	"..\..\torus.h"\
	"..\..\triangle.h"\
	"..\..\truetype.h"\
	"..\..\userio.h"\
	"..\..\vbuffer.h"\
	"..\..\vector.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Optout.obj" : $(SOURCE) $(DEP_CPP_OPTOU) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Parse.c
DEP_CPP_PARSE=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\bcyl.h"\
	"..\..\bezier.h"\
	"..\..\blob.h"\
	"..\..\boxes.h"\
	"..\..\bsphere.h"\
	"..\..\camera.h"\
	"..\..\colour.h"\
	"..\..\cones.h"\
	"..\..\csg.h"\
	"..\..\discs.h"\
	"..\..\express.h"\
	"..\..\fractal.h"\
	"..\..\frame.h"\
	"..\..\gif.h"\
	"..\..\halos.h"\
	"..\..\hfield.h"\
	"..\..\iff.h"\
	"..\..\image.h"\
	"..\..\lathe.h"\
	"..\..\matrices.h"\
	"..\..\mem.h"\
	"..\..\mesh.h"\
	"..\..\normal.h"\
	"..\..\objects.h"\
	"..\..\octree.h"\
	"..\..\parse.h"\
	"..\..\parstxtr.h"\
	"..\..\pattern.h"\
	"..\..\pgm.h"\
	"..\..\pigment.h"\
	"..\..\planes.h"\
	"..\..\point.h"\
	"..\..\poly.h"\
	"..\..\polygon.h"\
	"..\..\polysolv.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\ppm.h"\
	"..\..\prism.h"\
	"..\..\quadrics.h"\
	"..\..\radiosit.h"\
	"..\..\render.h"\
	"..\..\sor.h"\
	"..\..\spheres.h"\
	"..\..\super.h"\
	"..\..\targa.h"\
	"..\..\texture.h"\
	"..\..\tokenize.h"\
	"..\..\torus.h"\
	"..\..\triangle.h"\
	"..\..\truetype.h"\
	"..\..\vector.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Parse.obj" : $(SOURCE) $(DEP_CPP_PARSE) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Parstxtr.c
DEP_CPP_PARST=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\camera.h"\
	"..\..\colour.h"\
	"..\..\express.h"\
	"..\..\frame.h"\
	"..\..\gif.h"\
	"..\..\halos.h"\
	"..\..\iff.h"\
	"..\..\image.h"\
	"..\..\Libpng\Png.h"\
	"..\..\Libpng\Pngconf.h"\
	"..\..\matrices.h"\
	"..\..\mem.h"\
	"..\..\normal.h"\
	"..\..\parse.h"\
	"..\..\parstxtr.h"\
	"..\..\pattern.h"\
	"..\..\pgm.h"\
	"..\..\pigment.h"\
	"..\..\png_pov.h"\
	"..\..\point.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\ppm.h"\
	"..\..\render.h"\
	"..\..\targa.h"\
	"..\..\texture.h"\
	"..\..\tokenize.h"\
	"..\..\vector.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	{$(INCLUDE)}"\sys\types.h"\
	
NODEP_CPP_PARST=\
	"..\..\Libpng\alloc.h"\
	"..\..\Libpng\zlib.h"\
	

"$(INTDIR)\Parstxtr.obj" : $(SOURCE) $(DEP_CPP_PARST) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Pattern.c
DEP_CPP_PATTE=\
	"..\..\colour.h"\
	"..\..\frame.h"\
	"..\..\image.h"\
	"..\..\matrices.h"\
	"..\..\mem.h"\
	"..\..\pattern.h"\
	"..\..\povproto.h"\
	"..\..\texture.h"\
	"..\..\txttest.h"\
	"..\..\vector.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Pattern.obj" : $(SOURCE) $(DEP_CPP_PATTE) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Pgm.c
DEP_CPP_PGM_C=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\camera.h"\
	"..\..\frame.h"\
	"..\..\mem.h"\
	"..\..\pgm.h"\
	"..\..\point.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\ppm.h"\
	"..\..\render.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Pgm.obj" : $(SOURCE) $(DEP_CPP_PGM_C) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Pigment.c
DEP_CPP_PIGME=\
	"..\..\colour.h"\
	"..\..\frame.h"\
	"..\..\image.h"\
	"..\..\matrices.h"\
	"..\..\mem.h"\
	"..\..\pattern.h"\
	"..\..\pigment.h"\
	"..\..\povproto.h"\
	"..\..\texture.h"\
	"..\..\txttest.h"\
	"..\..\vector.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Pigment.obj" : $(SOURCE) $(DEP_CPP_PIGME) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Planes.c
DEP_CPP_PLANE=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\camera.h"\
	"..\..\frame.h"\
	"..\..\matrices.h"\
	"..\..\mem.h"\
	"..\..\objects.h"\
	"..\..\planes.h"\
	"..\..\point.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\render.h"\
	"..\..\vector.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Planes.obj" : $(SOURCE) $(DEP_CPP_PLANE) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Png_pov.c
DEP_CPP_PNG_P=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\camera.h"\
	"..\..\frame.h"\
	"..\..\Libpng\Png.h"\
	"..\..\Libpng\Pngconf.h"\
	"..\..\mem.h"\
	"..\..\optout.h"\
	"..\..\png_pov.h"\
	"..\..\point.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\render.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	{$(INCLUDE)}"\sys\types.h"\
	
NODEP_CPP_PNG_P=\
	"..\..\Libpng\alloc.h"\
	"..\..\Libpng\zlib.h"\
	

"$(INTDIR)\Png_pov.obj" : $(SOURCE) $(DEP_CPP_PNG_P) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Point.c
DEP_CPP_POINT=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\camera.h"\
	"..\..\frame.h"\
	"..\..\matrices.h"\
	"..\..\mem.h"\
	"..\..\objects.h"\
	"..\..\point.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\render.h"\
	"..\..\vector.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Point.obj" : $(SOURCE) $(DEP_CPP_POINT) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Poly.c
DEP_CPP_POLY_=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\camera.h"\
	"..\..\frame.h"\
	"..\..\matrices.h"\
	"..\..\mem.h"\
	"..\..\objects.h"\
	"..\..\point.h"\
	"..\..\poly.h"\
	"..\..\polysolv.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\render.h"\
	"..\..\vector.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Poly.obj" : $(SOURCE) $(DEP_CPP_POLY_) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Polygon.c
DEP_CPP_POLYG=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\camera.h"\
	"..\..\frame.h"\
	"..\..\matrices.h"\
	"..\..\mem.h"\
	"..\..\objects.h"\
	"..\..\point.h"\
	"..\..\polygon.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\render.h"\
	"..\..\vector.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Polygon.obj" : $(SOURCE) $(DEP_CPP_POLYG) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Polysolv.c
DEP_CPP_POLYS=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\camera.h"\
	"..\..\frame.h"\
	"..\..\mem.h"\
	"..\..\point.h"\
	"..\..\polysolv.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\render.h"\
	"..\..\vector.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Polysolv.obj" : $(SOURCE) $(DEP_CPP_POLYS) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Povray.c
DEP_CPP_POVRA=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\bcyl.h"\
	"..\..\bezier.h"\
	"..\..\blob.h"\
	"..\..\boxes.h"\
	"..\..\bsphere.h"\
	"..\..\camera.h"\
	"..\..\cones.h"\
	"..\..\csg.h"\
	"..\..\discs.h"\
	"..\..\express.h"\
	"..\..\fractal.h"\
	"..\..\frame.h"\
	"..\..\hfield.h"\
	"..\..\lathe.h"\
	"..\..\lbuffer.h"\
	"..\..\Libpng\Png.h"\
	"..\..\Libpng\Pngconf.h"\
	"..\..\lighting.h"\
	"..\..\mem.h"\
	"..\..\mesh.h"\
	"..\..\objects.h"\
	"..\..\octree.h"\
	"..\..\optin.h"\
	"..\..\optout.h"\
	"..\..\parse.h"\
	"..\..\pattern.h"\
	"..\..\pgm.h"\
	"..\..\pigment.h"\
	"..\..\planes.h"\
	"..\..\png_pov.h"\
	"..\..\point.h"\
	"..\..\poly.h"\
	"..\..\polygon.h"\
	"..\..\polysolv.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\ppm.h"\
	"..\..\prism.h"\
	"..\..\quadrics.h"\
	"..\..\radiosit.h"\
	"..\..\render.h"\
	"..\..\sor.h"\
	"..\..\spheres.h"\
	"..\..\super.h"\
	"..\..\targa.h"\
	"..\..\texture.h"\
	"..\..\tokenize.h"\
	"..\..\torus.h"\
	"..\..\triangle.h"\
	"..\..\truetype.h"\
	"..\..\userio.h"\
	"..\..\vbuffer.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	{$(INCLUDE)}"\sys\types.h"\
	
NODEP_CPP_POVRA=\
	"..\..\Libpng\alloc.h"\
	"..\..\Libpng\zlib.h"\
	

"$(INTDIR)\Povray.obj" : $(SOURCE) $(DEP_CPP_POVRA) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Ppm.c
DEP_CPP_PPM_C=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\camera.h"\
	"..\..\frame.h"\
	"..\..\mem.h"\
	"..\..\optout.h"\
	"..\..\pgm.h"\
	"..\..\point.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\ppm.h"\
	"..\..\render.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Ppm.obj" : $(SOURCE) $(DEP_CPP_PPM_C) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Prism.c
DEP_CPP_PRISM=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\camera.h"\
	"..\..\frame.h"\
	"..\..\matrices.h"\
	"..\..\mem.h"\
	"..\..\objects.h"\
	"..\..\point.h"\
	"..\..\polysolv.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\prism.h"\
	"..\..\render.h"\
	"..\..\vector.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Prism.obj" : $(SOURCE) $(DEP_CPP_PRISM) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Quadrics.c
DEP_CPP_QUADR=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\camera.h"\
	"..\..\frame.h"\
	"..\..\matrices.h"\
	"..\..\mem.h"\
	"..\..\objects.h"\
	"..\..\planes.h"\
	"..\..\point.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\quadrics.h"\
	"..\..\render.h"\
	"..\..\vector.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Quadrics.obj" : $(SOURCE) $(DEP_CPP_QUADR) "$(INTDIR)"
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# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Quatern.c
DEP_CPP_QUATE=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\camera.h"\
	"..\..\fractal.h"\
	"..\..\frame.h"\
	"..\..\mem.h"\
	"..\..\point.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\quatern.h"\
	"..\..\render.h"\
	"..\..\spheres.h"\
	"..\..\vector.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Quatern.obj" : $(SOURCE) $(DEP_CPP_QUATE) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Rad_data.c
DEP_CPP_RAD_D=\
	"..\..\frame.h"\
	"..\..\octree.h"\
	"..\..\radiosit.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Rad_data.obj" : $(SOURCE) $(DEP_CPP_RAD_D) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Radiosit.c
DEP_CPP_RADIO=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\camera.h"\
	"..\..\frame.h"\
	"..\..\lighting.h"\
	"..\..\mem.h"\
	"..\..\octree.h"\
	"..\..\optin.h"\
	"..\..\pattern.h"\
	"..\..\point.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\radiosit.h"\
	"..\..\ray.h"\
	"..\..\render.h"\
	"..\..\texture.h"\
	"..\..\vector.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Radiosit.obj" : $(SOURCE) $(DEP_CPP_RADIO) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Ray.c
DEP_CPP_RAY_C=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\camera.h"\
	"..\..\frame.h"\
	"..\..\mem.h"\
	"..\..\pattern.h"\
	"..\..\point.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\ray.h"\
	"..\..\render.h"\
	"..\..\texture.h"\
	"..\..\vector.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Ray.obj" : $(SOURCE) $(DEP_CPP_RAY_C) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Render.c
DEP_CPP_RENDE=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\camera.h"\
	"..\..\chi2.h"\
	"..\..\colour.h"\
	"..\..\frame.h"\
	"..\..\lighting.h"\
	"..\..\mem.h"\
	"..\..\normal.h"\
	"..\..\objects.h"\
	"..\..\octree.h"\
	"..\..\optout.h"\
	"..\..\pattern.h"\
	"..\..\point.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\radiosit.h"\
	"..\..\ray.h"\
	"..\..\render.h"\
	"..\..\targa.h"\
	"..\..\texture.h"\
	"..\..\userio.h"\
	"..\..\vbuffer.h"\
	"..\..\vector.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Render.obj" : $(SOURCE) $(DEP_CPP_RENDE) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Sor.c
DEP_CPP_SOR_C=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\bcyl.h"\
	"..\..\camera.h"\
	"..\..\frame.h"\
	"..\..\matrices.h"\
	"..\..\mem.h"\
	"..\..\objects.h"\
	"..\..\point.h"\
	"..\..\polysolv.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\render.h"\
	"..\..\sor.h"\
	"..\..\vector.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Sor.obj" : $(SOURCE) $(DEP_CPP_SOR_C) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Spheres.c
DEP_CPP_SPHER=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\camera.h"\
	"..\..\frame.h"\
	"..\..\matrices.h"\
	"..\..\mem.h"\
	"..\..\objects.h"\
	"..\..\point.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\render.h"\
	"..\..\spheres.h"\
	"..\..\vector.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Spheres.obj" : $(SOURCE) $(DEP_CPP_SPHER) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Super.c
DEP_CPP_SUPER=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\camera.h"\
	"..\..\frame.h"\
	"..\..\matrices.h"\
	"..\..\mem.h"\
	"..\..\objects.h"\
	"..\..\point.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\render.h"\
	"..\..\super.h"\
	"..\..\vector.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Super.obj" : $(SOURCE) $(DEP_CPP_SUPER) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Targa.c
DEP_CPP_TARGA=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\camera.h"\
	"..\..\frame.h"\
	"..\..\mem.h"\
	"..\..\point.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\render.h"\
	"..\..\targa.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Targa.obj" : $(SOURCE) $(DEP_CPP_TARGA) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Texture.c
DEP_CPP_TEXTU=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\camera.h"\
	"..\..\frame.h"\
	"..\..\halos.h"\
	"..\..\image.h"\
	"..\..\matrices.h"\
	"..\..\mem.h"\
	"..\..\normal.h"\
	"..\..\pattern.h"\
	"..\..\pigment.h"\
	"..\..\point.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\render.h"\
	"..\..\texture.h"\
	"..\..\vector.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Texture.obj" : $(SOURCE) $(DEP_CPP_TEXTU) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Tokenize.c
DEP_CPP_TOKEN=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\camera.h"\
	"..\..\express.h"\
	"..\..\frame.h"\
	"..\..\mem.h"\
	"..\..\parse.h"\
	"..\..\point.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\render.h"\
	"..\..\tokenize.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Tokenize.obj" : $(SOURCE) $(DEP_CPP_TOKEN) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Torus.c
DEP_CPP_TORUS=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\camera.h"\
	"..\..\frame.h"\
	"..\..\matrices.h"\
	"..\..\mem.h"\
	"..\..\objects.h"\
	"..\..\point.h"\
	"..\..\polysolv.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\render.h"\
	"..\..\torus.h"\
	"..\..\vector.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Torus.obj" : $(SOURCE) $(DEP_CPP_TORUS) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Triangle.c
DEP_CPP_TRIAN=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\camera.h"\
	"..\..\frame.h"\
	"..\..\matrices.h"\
	"..\..\mem.h"\
	"..\..\objects.h"\
	"..\..\point.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\render.h"\
	"..\..\triangle.h"\
	"..\..\vector.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Triangle.obj" : $(SOURCE) $(DEP_CPP_TRIAN) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Truetype.c
DEP_CPP_TRUET=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\camera.h"\
	"..\..\csg.h"\
	"..\..\frame.h"\
	"..\..\matrices.h"\
	"..\..\mem.h"\
	"..\..\objects.h"\
	"..\..\point.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\render.h"\
	"..\..\truetype.h"\
	"..\..\vector.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Truetype.obj" : $(SOURCE) $(DEP_CPP_TRUET) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Txttest.c
DEP_CPP_TXTTE=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\camera.h"\
	"..\..\frame.h"\
	"..\..\mem.h"\
	"..\..\pattern.h"\
	"..\..\point.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\render.h"\
	"..\..\texture.h"\
	"..\..\txttest.h"\
	"..\..\vector.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Txttest.obj" : $(SOURCE) $(DEP_CPP_TXTTE) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Userio.c
DEP_CPP_USERI=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\camera.h"\
	"..\..\frame.h"\
	"..\..\mem.h"\
	"..\..\parse.h"\
	"..\..\point.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\render.h"\
	"..\..\tokenize.h"\
	"..\..\userio.h"\
	"..\..\vector.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Userio.obj" : $(SOURCE) $(DEP_CPP_USERI) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Vbuffer.c
DEP_CPP_VBUFF=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\boxes.h"\
	"..\..\camera.h"\
	"..\..\frame.h"\
	"..\..\hfield.h"\
	"..\..\lighting.h"\
	"..\..\matrices.h"\
	"..\..\mem.h"\
	"..\..\objects.h"\
	"..\..\point.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\render.h"\
	"..\..\triangle.h"\
	"..\..\userio.h"\
	"..\..\vbuffer.h"\
	"..\..\vector.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Vbuffer.obj" : $(SOURCE) $(DEP_CPP_VBUFF) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Vlbuffer.c
DEP_CPP_VLBUF=\
	"..\..\bbox.h"\
	"..\..\frame.h"\
	"..\..\mem.h"\
	"..\..\povproto.h"\
	"..\..\vector.h"\
	"..\..\vlbuffer.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Vlbuffer.obj" : $(SOURCE) $(DEP_CPP_VLBUF) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
################################################################################
# Begin Source File

SOURCE=\Symbio\Examples\RayTrace\Povray\Atmosph.c
DEP_CPP_ATMOS=\
	"..\..\atmosph.h"\
	"..\..\bbox.h"\
	"..\..\camera.h"\
	"..\..\colour.h"\
	"..\..\frame.h"\
	"..\..\lighting.h"\
	"..\..\matrices.h"\
	"..\..\mem.h"\
	"..\..\objects.h"\
	"..\..\pattern.h"\
	"..\..\pigment.h"\
	"..\..\point.h"\
	"..\..\povproto.h"\
	"..\..\povray.h"\
	"..\..\render.h"\
	"..\..\texture.h"\
	"..\..\vector.h"\
	"..\..\vlbuffer.h"\
	"..\..\warps.h"\
	"..\config.h"\
	"..\debug.h"\
	"..\ztimer.h"\
	

"$(INTDIR)\Atmosph.obj" : $(SOURCE) $(DEP_CPP_ATMOS) "$(INTDIR)"
   $(CPP) $(CPP_PROJ) $(SOURCE)


# End Source File
# End Target
# End Project
################################################################################
